But the mipmaps can make the seams worse. Using Mipmaps allows us to remove another issue, namely the shimmering affect that you get on the horizon with detailed terrain. We have tried many things to remedy this. Some players might experience the dreaded 'seams' where you see lines on the terrain separating tiles. Perhaps the biggest issue really with making this game HD, is that it isn't really optimised to be such. window-mode exclusive -screen-fullscreen Some tips from Sekoms for potential performance gain:īoot Config edit lines (MAKE SURE THE THREE LINES BELOW ARE AT THE TOP OF THE NOTEPAD)ĮDIT1: (minority receiving artifacts/lighting issues with "gfx-enable-native-gfx-jobs=1" applied, if you receive any of the issues listed above just delete this line and your game will be fine)
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